How busy is the cluster? A discussion
We occasionally get some questions: how busy is the cluster? How long do I have to wait? Is there some dashboard that can tell me?
The answer is, unfortunately, not so easy. Our cluster uses dynamic scheduling with a fairshare algorithm. All users have a fairshare priority, which decreases the more you have recently run. Jobs are ranked by priority (including fairshare plus other factors), and scheduled in that order. If there are unschedulable holes between those jobs, it can take a job with a lower priority and fill them in (“backfilling”). So that gives us:
A small-enough job with a low priority might still be scheduled soon.
A higher priority user could submit something while you are waiting, and increase your wait time.
An existing job could end early, making other wait times shorter.
An existing job could end early, allowing some other higher priority jobs to run sooner, making backfilled jobs run later.
In short: there is no way to give an estimate of the wait time, in the way people want. We’ve tried but haven’t find a way to answer the question well.
What can we know?
Priority comparison
You can compare your fairshare factor with other users. If you run
sshare
you can see the fairshare (higher means higher priority).
sprio
shows relatively priority for all jobs (here, the raw values
are multiplied by some factor and added). On Triton (the new install
since 2024 may), they mean the following:
- The “age” value is “1e4 × (1-(time_in_queue/7day))” (but maxes out
at 7 days) (zero when first submitted, increasing to 10000 at 7 days old)
The fairshare factor is “1e7 × FairShare priority from sshare”
The FairShare value is computed based on the raw usage value: at each level of the share tree, it divides it up among the users so that those who have run less have a higher priority.
The usage value decays with a two-week half life.
The others are mostly constant.
Still: this is all very abstract and what others submit has more effect than your priority. The only thing you can control is using less resources.
This is quite cluster dependent so we’d recommend asking for help for how your own cluster is setup.
How to get jobs scheduled sooner
This may be your real question. There are two main things:
Use less resources. Make sure you don’t over-request more than you need (CPU, memory, GPUs) - this will affect your future fairshare less. Of course, use everything you need, “saving for later” doesn’t give you more resources than you save now.
Request less resources per job. This will let you be backfilled into the scheduling holes (see below).
When the cluster is mostly empty
In this case, if there is a slot for you, you are scheduled very soon.
srun --test [RESOURCE_REQUESTS]
might give you some hint about
when a job would be scheduled - it basically tries to schedule an
empty job and reports the currently estimated start time. (It uses a
JobID though so don’t run it in a loop)
The cluster has a long queue
In this case, nothing can be said since the queue is always being re-shuffled. In the long-run, you get a fair share of resources. If you haven’t used much lately, you have more now. Your wait time depends more on what other users submit (and their priorities) than what you submit - and this is always changing. You can tell something about how soon you’d be scheduled by looking at your priority relative to other users. Make your jobs as small and efficient as possible to fit in between the holes of other jobs and get scheduled as soon as possible. If you can break one big job into smaller pieces (less time, less CPU, less memory) that depend on each other, then you can better fit in between all of the big jobs. See the Tetris metaphor here in TTT4HPC
If your need is “run stuff quickly for testing”, make sure the jobs are as short as possible. Hopefully, your cluster staff about development or debugging partitions that may be of use, because that’s the solution for quick tests.
Long, older description
This description was in an old version of our docs but has since been removed. The exact values are out of date. It’s included here for detailed reference anyway:
Triton queues are not first-in first-out, but “fairshare”. This means that every person has a priority. The more you run the lower your user priority. As time passes, your user priority increases again. The longer a job waits in the queue, the higher its job priority goes. So, in the long run (if everyone is submitting an never-ending stream of jobs), everyone will get exactly their share.
Once there are priorities, then: jobs are scheduled in order of priority, then any gaps are backfilled with any smaller jobs that can fit in. So small jobs usually get scheduled fast regardless.
Warning: from this point on, we get more and more technical, if you really want to know the details. Summary at the end.
What’s a share? Currently shares are based on department and their
respective funding of Triton (sshare
). It used to be that
departments had a share, and then each member had a share of that
department. But for complex reasons we have changed it so that it’s
flat: so that each person has a share, and the shares of everyone in a
department corresponds to that department’s share. When you are below
your share (relative to everyone else), you have higher priority, and
vice versa.
Your priority goes down via the “job billing”: roughly time×power. CPUs are billed at 1/s (but older, less powerful CPUs cost less!). Memory costs .2/GB/s. But: you only get billed for the max of memory or CPU. So if you use one CPU and all the memory (so that no one else can run on it), you get billed for all memory but no CPU. Same for all CPUs and little memory. This encourages balanced use. (this also applies to GPUs).
GPUs also have a billing weight, currently tens of times higher than a
CPU billing weight for the newest GPUs. (In general all of these can
change, for the latest info see search BillingWeights
in
/etc/slurm/slurm.conf
).
If you submit a long job but it ends early, you are only billed for the actual time you use (but the longer job might take longer to start at the beginning). Memory is always billed for the full reservation even if you use less, since it isn’t shared.
The “user priority” is actually just a record how much you have consumed lately (the billing numbers above). This number goes down with a half-life decay of 2 weeks. Your personal priority your share compared to that, so we get the effect described above: the more you (or your department) runs lately, the lower your priority.
If you want your stuff to run faster, the best way is to more accurately specify your time (may make that job can find a place sooner) and memory (avoids needlessly wasting your priority).
While your job is pending in the queue SLURM checks those metrics
regularly and recalculates job priority constantly. If you are
interested in details, take a look at multifactor priority plugin page (general
info) and depth-oblivious fair-share factor for what we
use specifically (warning: very in depth page). On Triton, you can
always see the latest billing weights in /etc/slurm/slurm.conf
Numerically, job priorities range from 0 to 2^32-1. Higher is sooner to run, but really the number doesn’t mean much itself.
These commands can show you information about your user and job priorities:
|
list of jobs per user with their current priorities |
|
as above but almost all of the job parameters are listed |
|
displays usage (RawUsage) and current FairShare weights (FairShare, higher is better) values for all users |
|
Raw data of the above |
|
Raw priority of queued jobs |
|
shows |
Summary
tl;dr: Just select the resources you think you need, and Slurm tries to balance things out so everyone gets their share. The best way to maintain high priority is to use resources efficiently so you don’t need to over-request.